Editing and Setting Texture
The texture of a 3D character can be edited to change the color of their clothing or their facial expression.
Adding a Parts Folder
Before editing a [Surface material], duplicate the [Parts folder] (add a new one). Duplicating the folder means that the original [Surface material] can be restored later after editing the [Surface material].
1Select a parts folder
Select the [Parts folder] from the [List] on the [Character configuration] palette.
2Duplicate the parts folder
Duplicate the selected [Parts folder].
(1) Click [Duplicate node].
(2) The [Parts folder] is duplicated in the [List].