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Node

Select [Node] in [Group] to import files to be used as 3D objects and manage the [Nodes] of 3D objects.

This section describes the functions of the [List] and [Command Bar]. For information on other functions, see "Functions in the Object Config­uration Palette" .

760_object_plt_003.jpg
List

The [Nodes] of 3D objects are displayed in a node tree. The node tree shows the hierarchical structure of the nodes.

(1)   Root node folder

The folder where all [Nodes] of a 3D object are stored. It is not possible to delete the [Root node folder] or change its name.

(2)   Node

3D data parts imported in the [Object configuration] palette. Items consisting of multiple parts are displayed as multiple nodes.

Multiple folders may be stored as one node depending on the structure of the imported 3D data.

For information on how to operate [Nodes], see "Node operations" .


 

When a [Node] folder is closed in the list, the display status of the [Nodes] below that folder cannot be set when setting the [Layout] or [Angle].

Make sure that the [Node] to be configured is displayed in the [List].

Command Bar
(1)   Add new

Adds an empty [Node] that contains no 3D data.

(2)   Add from file

Imports an image file for the 3D object in the [Object configuration] palette.

A [Node] for the imported file is added below the [Node] selected in the [List].

File formats that can be imported

CLIP STUDIO MODELER file format (extension: csmf), fbx, 6kt, 6kh, lwo, lws, obj

(3)   Add from material

Materials in the [Material] palette can be added to the [Object configuration] palette.

Clicking these displays the [Node] dialog box. Select a material in the [Material] palette and click [OK] to import the part.

A [Node] for the imported file is added below the [Node] selected in the [List].


 

Materials are not displayed in the [Node] dialog box if there are no materials that can be used as [Nodes].

(4)   Delete node

Deletes the selected [Node]. When a parent [Node] is deleted, all child [Nodes] below it are deleted too.


 

·It is not possible to delete [Nodes] for which movability is set, or parent [Nodes] of these [Nodes].

·It is not possible to delete [Nodes] created from a 3D file in which bones are set.

 

 

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