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Register Material [PRO/EX]

You can turn selected content into a material and register it to the [Material] palette. The type of material will depend on what is selected.

 

Image

Converts the selected layer on the [Layer] palette to a material. Converted materials are registered in the [Material] palette.

You can register raster layers and vector layers as well as gradient layers and fill layers.

If there is a selection area on the canvas, the selection area will be registered as a material.


 

For details on how to register materials to the [Material] palette, see "Registering a Material from the Canvas" and "Registering a Layer as Material".

 

Template

Registers the entire canvas, including layers, to the [Material] palette.

The registered material will appear as a [Template] option in the [New] dialog box.


 

·For details on how to register materials to the [Material] palette, see "Register Layer as Template Material".

·For details on the [New] dialog box, see "New".

·The registered material can also be used as a normal material from the [Material] palette.

·If a canvas with only frame border folders is registered, it will be registered as a Framing template. In all other cases, the canvas will be registered as a Layer template. You can use both types of template as Templates from the [New] dialog box.

 

Animation

Converts the clip or track selected in the [Timeline] palette to a material.

Converted materials are registered in the [Material] palette as animation materials.

The cels (layers) and specified cels in the selected clip or track are registered in the animation material.


 

·For details on how to register materials to the [Material] palette, see "Register animation material".

·Animation materials cannot be registered if the timeline is disabled.

 

 

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