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Pose data

When [Pose data] is selected in [Group], items for managing poses that can be linked to 3D characters are displayed.

This section describes the functions of the [List] and [Command Bar]. For information on other functions, see "Functions of the Character Con­figuration Palette" .

330_chara_plt_007.jpg

 

·To select [Pose] from the [Character configuration] palette, select the [Move] tool and select [Bone operation] from the [Sub Tool] palette.

·Operations for pose data can be performed in CLIP STUDIO MODELER, but not in CLIP STUDIO PAINT.

List
(1)   Pose data folder

The folder where all [Pose] items are stored. Multiple [Pose] items can be imported and managed in the [Pose data folder]. It is not possi­ble to delete the [Pose data folder] or change its name.

(2)   Pose

[Pose] items for 3D characters can be recorded here. One [Pose] is recorded for each item. Double click the pose name to input or change the [Pose] name.

Command Bar
(1)   Add new

Click this to add a [Pose].

(2)   Add from file

Pose files (extension: pep) are imported in the [Character configuration] palette.

(3)   Add from material

Materials registered to the [Material] palette can be added to the [Character configuration] palette.

Clicking these displays the [Pose data] dialog box. Select a pose in the [Material] palette and click [OK] to import the pose.

(4)   Duplicate node

Duplicates a [Pose] selected from the [List].

(5)   Delete node

Deletes a [Pose] selected from the [List].

(6)   Apply pose to character

Apply a [Pose] selected from the [List] to a 3D character in the [Document] window.

(7)   Save character pose

Saves the pose of the 3D character in the [Document] window to a [Pose] selected from the [List].

 

 

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