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Face

When [Face] is selected in [Group], items for importing face parts for 3D characters and storing and managing various settings are displayed.

This section describes the functions of the [List] and [Command Bar]. For information on other functions, see "Functions of the Character Con­figuration Palette" .

330_chara_plt_004.jpg
List
(1)   Face folder

The folder where all [Face parts folders] are stored. Multiple [Face parts folder]s can be imported and managed in the [Face folder]. It is not possible to delete the [Face folder] or change its name.

(2)   Face parts folder

The folders created when 3D files for faces are imported to the [Face folder].

Click [Visible/Invisible] for [Face parts folder] to toggle between displaying and hiding the corresponding face parts in the [Document] window. Only one type of each face part can be displayed at a time. Double clicking the folder name allows you to enter a folder name. The folder name input here is displayed in the settings screens in CLIP STUDIO PAINT.

Each folder contains settings such as [Surface material (for facial expression)], [Facial expression], [Physics settings] and [Shape].


 

Face parts folders have a different configuration if [Use facial expression texture] is turned off on the [Character information] palette when the face parts folder is selected.

(3)   Surface material (for facial expression)

The texture used as the base for face parts.

(4)   Facial expression folder

A list for managing the facial expressions of 3D characters.

(5)   Facial expression

Click [Visible/Invisible] to switch the facial expression of the 3D character in the [Document] window.

Double click the facial expression name to input or change the name. The facial expression name input here is displayed in the settings screens in CLIP STUDIO PAINT.


 

The names of the facial expressions created in the default settings ([Default], [Smile], [Anger] and [Sad]) cannot be changed by double clicking.

(6)   Physics settings

Click this to configure the settings for the applied physics in the [Character information] palette.

(7)   Shape

When a 3D file containing shape settings is imported, this can be clicked to display the settings of the shape in the [Character information] palette.


 

The displayed shape settings vary depending on the imported model. Operations for shapes can be performed in CLIP STUDIO MODELER, but not in CLIP STUDIO PAINT.

(8)   Surface material information folder

The folder for managing and storing the textures used as the base for face parts. This is displayed when [Use facial expression texture] is turned off in the [Character information] palette.

(9)   Surface material

Preset surface materials for 3D files. Texture images may be linked to surface materials.

This is displayed when [Use facial expression texture] is turned off in the [Character information] palette.

(10)   Additional texture folder

The folder for managing textures pasted using tools such as the [Paste texture] tool. Multiple textures can be stored. This is displayed when [Use facial expression texture] is turned off in the [Character information] palette.

(11)   Texture (Paste texture)

The texture image pasted to the face parts. Textures are created by pasting a texture to a face using the [Paste texture] tool. Double clicking allows you to enter a texture name. This is displayed when [Use facial expression texture] is turned off in the [Character information] pal­ette.

Command Bar
(1)   Add new

Cannot be used.

(2)   Add from file

3D files for faces (extension: fbx) are imported in the [Character configuration] palette.

(3)   Add from material

Materials in the [Material] palette can be added to the [Character configuration] palette.

Clicking these displays the [Face] dialog box. Select a part in the [Material] palette and click [OK] to import the part.


 

Materials are not displayed in the [Face] dialog box if there are no materials that can be used as [Face parts].

(4)   Duplicate node

Duplicates an item selected from the [List]. In the [Face] folder the following items can be duplicated.

·Face parts folders

·Facial expressions

·Texture (Paste texture)

(5)   Delete node

Deletes an item selected from the [List]. In the [Face] folder the following items can be deleted.

·Face parts folders

·Facial expressions

·Texture (Paste texture)

(6)   Export facial expression

When a [Face parts folder] with [Use facial expression texture] turned on is selected, the facial expression texture can be exported in Pho­toshop document format (extension: psd). For details, see "Exporting Facial Expression Textures" .

(7)   Import facial expression

When a [Face parts folder] with [Use facial expression texture] turned on is selected, facial expression textures can be imported. Photo­shop document format (extension: psd) can be imported. For details, see "Importing Facial Expression Textures" .

 

 

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