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Creating Standard Bones

After importing a 3D file in CLIP STUDIO MODELER, display standard bone creation mode and set standard bones.

1Select a body part

Select a [Body parts folder] from the [Character configuration] palette.

370_motionshell_002.jpg

(1)   Select [Body] from the group on the [Character configuration] palette.

(2)   Select the [Body parts folder] to be edited from the [List].


 

For information on importing a 3D file as a body part, see "Importing 3D Materials" "Full-body Character Data" .

2Display standard bone creation mode

Click [Create standard bones] in the [Character information] palette.

370_motionshell_003.jpg

Next, proceed to "Set the bone position" .

 

 

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