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Setting 3D Character Information

Set various information on 3D characters to be displayed in the [Material] palette and the settings screen of CLIP STU­DIO PAINT.

 

Setting 3D Character Information

Set 3D character information. You can set a material name and thumbnail to be displayed when the 3D character is registered in the [Material] palette.

The thumbnail and material name set here are also displayed in CLIP STUDIO when the 3D character is published in CLIP STUDIO ASSETS.

310_character_op_047.jpg

1Select the tool

Select the [Move] tool from the [Tool] palette and select [Bone operation] from the [Sub Tool] palette.

310_character_op_046.jpg

2Pose the 3D character

Create a pose for the thumbnail by using the operations in the [Document] window and [Character configuration] palette.

310_character_op_048.jpg

 

For information on creating poses, see "Creating a Pose" .

3Setting 3D Character Information

Select the [Pose folder] on the [Character configuration] palette.

310_character_op_049.jpg

4Set the thumbnail

Add the thumbnail for the 3D character in the [Character information] palette.

310_character_op_050.jpg

(1)   Click [Thumbnail].

(2)   Capture a thumbnail in the [Capture thumbnail] window. For information on operations in the [Capture thumbnail] window, see →"Capturing a Thumbnail" .

(3)   The captured thumbnail is applied.

5Set the name of the 3D character

Input information on the 3D character in the [Character information] palette.

310_character_op_051.jpg

(1)   Double click the character name displayed in [Name]. When an input field is displayed, input the new name.

(2)   Double click the area to the right of [Comment]. When an input field is displayed, input a comment.


 

Comments are not displayed in CLIP STUDIO and CLIP STUDIO PAINT.

6Set the height of the 3D character

Set the height of the 3D character.

310_character_op_052.jpg

(1)   Select a sub tool other than [Bone operation] on the [Sub Tool] palette.

310_character_op_053.jpg

(2)   Double click [Height] in the [3D Character information] palette and input the height of the character.

 

 

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